CHAPTER ONE
INTRODUCTION
This chapter presents the introduction
to expert system for mobile software reliability. It presents the introduction,
theoretical background, statement of the problem, aim and objectives of the
study, significance of the study, scope of the study organization of the
research and definition of terms.
1.1
Theoretical Background
Mobile software systems are sometimes
characterized by their highly dynamic configuration, unknown operational
profile, and fluctuating execution conditions. Most existing software
reliability analysis approaches are geared to traditional desktop software
systems, which are relatively stable and static throughout their execution.
Therefore, assessing the reliability of mobile software systems requires new
principles, models, and tools that incorporate the underlying uncertainties
associated with such systems. At the same time, since often an
accurate estimation of the mobile software system’s execution context is not
available at design-time, it is infeasible to determine an optimally reliable
architectural configuration for the software system prior to its deployment.
Therefore, a run-time reconfiguration of the software system may be necessary
to improve its reliability. While application development for mobile devices
goes back at least 10 years, there has been exponential growth in mobile
application development since the iPhone AppStore opened in July, 2008. Since
then, device makers have created outlets for other mobile devices, including
Android, BlackBerry, Nokia Ovi, Windows Phone, and more. Industry analysts
estimate that there are more than 250,000 applications available through the
various stores and marketplaces, some of which are available for multiple types
of devices. There are numerous comprehensive programming environments available
for the major mobile platforms. Apple’s iOS Dev Center offers the Xcode
package, which includes an Interface Builder, an iPhone emulator, and a
complete development environment that can be used across all Apple products.
For Android, developers can use the Android Development Tools plug-in for the
Eclipse programming environment. For Windows Phone, developers can use a
specialized version of Microsoft’s Visual Studio environment. Similarly, there
are application development tools for BlackBerry, Symbian, and other platforms.
In addition, there are now some cross-platform development tools, such as
RhoMobile’s Rhodes and the open source PhoneGap, which can be used to create
native applications on various brands of Smartphones. Along the same lines,
Netbiscuits, Appcelerator, Kyte, and other companies provides tools and
frameworks to support the creation of mobile web and hybrid sites using their
SDK or one of the previously mentioned environments. These powerful development
tools and frameworks greatly simplify the task of implementing a mobile
application (Agrawal, 2010).
As mobile applications become more
complex, moving beyond inexpensive recreational applications to more
business-critical uses, it will be essential to apply software engineering
processes to assure the development of secure, high-quality mobile
applications. To achieve this, expert system is needed to enable users to
determine the solution to mobile phone problems. A wide variety of methods can
be used to simulate the performance of the expert however common to most or all
are 1) the creation of a knowledge base which uses some knowledge
representation formalism to capture the Subject Matter Expert’s (SME) knowledge
and 2) a process of gathering that knowledge from the SME and codifying it
according to the formalism, which is called knowledge engineering. Expert
systems may or may not have learning components but a third common element is
that once the system is developed it is proven by being placed in the same real
world problem solving situation as the human SME, typically as an aid to human
workers or a supplement to some information system. The essence of this is to
maintain the reliability of the mobile device. An expert system is a knowledge
base system that mimics human expert.
An expert system is software that
attempts to provide an answer to a problem, or clarify uncertainties where
normally one or more human experts would need to be consulted. Expert systems
are most common in a specific problem domain, and are a traditional
application/subfield of artificial intelligence. To troubleshoot mobile
software problems, an expert system can be developed that contains knowledge of
the problems and solutions to known mobile software faults. This will enable
those interested in knowing ways to solve mobile software problems gain
knowledge even in the absence of human experts. The application is needed to
give solution to common mobile software problems. Every mobile platform has a
certain level of reliability and since it is not 100% reliable there is bound
to be software problems. It is on this premise that this research is conducted
to develop an expert system for mobile software reliability (Capra, 2003).
1.2
Statement of the Problem
- Mobile
phone users usually encounter challenges in the usage of the device due to
software malfunction or sometimes inability to use the mobile software
system.
- Also,
the mobile software reliability level may be low and there is no means to
know how reliable it is.
- There
is also limited information on how to determine the reliability index of
mobile software systems.
It is in view of these situations that
this research study is carried out.
1.3 Aim and
Objectives of the Study
The aim of the study is to implement
an expert system for mobile software reliability. The following are the
objectives of the study:
- To
design and implement a system for mobile software reliability evaluation.
- To
develop a system that will assess mobile software features to determine
their level of reliability?
- To
develop a system that will maintain record of mobile software reliability
records
1.4
Significance of the Study
The significance of the study is that
it will provide users with expert solution to mobile software reliability
evaluation. The study will also serve as a useful reference material to other
scholars seeking related information on the subject.
1.5 Scope of
the Study
This study covers expert system for
mobile software reliability and it is limited to the development of software
system that will evaluate mobile software reliability based on the failure
rate, fault detection rate, ease of usage fault resolving rate.
1.6
Organization of Research
This research work is organized into
five chapters. Chapter one is concerned with the introduction of the research
study and it presents the preliminaries, theoretical background, statement of
the problem, aim and objectives of the study, significance of the study, scope
of the study, organization of the research and definition of terms.
Chapter two focuses on the literature
review, the contributions of other scholars on the subject matter is discussed.
Chapter three is concerned with the
system analysis and design. It presents the research methodology used in the
development of the system, it analyzes the present system to identify the
problems and provides information on the advantages and disadvantages of the
proposed system. The system design is also presented in this chapter.
Chapter four presents the system
implementation and documentation, the choice of programming language, analysis
of modules, choice of programming language and system requirements for
implementation.
Chapter five focuses on the summary,
constraints of the study, conclusion and recommendations are provided in this
chapter based on the study carried out.
1.7
Definition of Terms
Debug: To search for and eliminate
malfunctioning elements or errors in something, especially a computer program
or machinery.
Mobile Phone: A portable telephone that connects
with the telephone network over radio wave transmission.
Reliability: The quality of a measurement
indicating the degree to which the measure is consistent, that is, repeated
measurements would give the same result.
SDK – Software Development Kit. An
application that provides tools for the development of software applications.
Troubleshoot: To analyze or diagnose a problem to
the point of determining a solution.
TOPIC: EXPERT SYSTEM FOR MOBILE SOFTWARE RELIABILITY
Chapters: 1 - 5
Delivery: Email
Delivery: Email
Number of Pages: 68
Price: 3000 NGN
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